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Tuesday, April 20, 2021

Here’s The Deal ‘Cyberpunk 2077’ And Sony Should Make - Forbes

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A few things seem clear at this point regarding the saga of Sony banishing Cyberpunk 2077 from the PlayStation Store for close to four months now:

1) Cyberpunk 2077 is never going to run “well” on last-generation consoles like PS4 or Xbox base

2) At this point, Sony may be being overly punitive, given that the PS4 Pro version of Cyberpunk is actually the best-running version of the game on console.

I’ve heard rumors that Sony may keep up the ban on Cyberpunk until the PS5 version of the game comes out in the second half of this year, likely the fall, but that doesn’t make much sense to me, as the PS5 version will have no bearing on how the PS4 version performs. And you’re going to ban a game from your store for 8-10 months when the PS4 Pro version is actually the best version on consoles? At one point is this “protecting the consumer” and not “we’re mad because we had to institute a digital refund policy”?

Don’t get me wrong, CDPR deserves a lot of scorn for how they launched Cyberpunk 2077 on last gen consoles. And yet this saga has gotten a bit absurd, and I think there’s a compromise that could be had here.

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In short, a disclaimer, a warning to consumers. Yes, like labeling a box of cigarettes.

It is clear that Cyberpunk is always going to be janky on base PS4s, no matter how many patches they roll out, so if I were Sony, I would tell CDPR that they will let the game back on the store if before players purchase the game, some sort of screen comes up that warns them if they have a base PS4, this game may experience significant performance issues and bugs. That is still pretty embarrassing for CDPR, but at least the game would be back on the store, and players could access the actually-not-bad PS4 Pro version of the game which runs on Pros and PS5. Hell, if they want to go back to no digital refunds, make players check a box to agree to that before purchasing.

Otherwise, I don’t know what the “line” here is for Sony that they expect CDPR to cross. Obviously when a PS5 version of the game is developed, that will be able to hit the PlayStation store. But what’s the point in banning the current version for almost a year? The “goals” here are nebulous. Does the PS4 version need to hit a constant 30 fps to come back? What other games are held to that standard? Why is Xbox not really as bothered by this when the base Xbox version actually runs worse than the PS4 version?

At a certain point, this has to end. I think posting a disclaimer for that version of the game is the solution to getting it back in the store, and while I hope CDPR has learned lessons from all this, I’m not sure the punishment fits the crime here, particularly because it includes the PS4 Pro and PS5 versions of the game. We’ll see if Sony relents any time soon.  

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The Link Lonk


April 20, 2021 at 07:43PM
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Here’s The Deal ‘Cyberpunk 2077’ And Sony Should Make - Forbes

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