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Friday, July 31, 2020

Sony XH90/X900H review: an excellent mid-range 4K TV - T3 (US)

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Welcome to T3’s Sony XH90/X900H review – the XH90 is the European version, while it's the X900H in the US. This is Sony’s elite-but-less-expensive 4K LED TV range, and consequently it’s got most – though not quite all – of the features and functionality included in the top-of-the-line Sony XH95/X950H range. 

It starts from a 55-inch version and doesn’t top out until the humongous 85-inch variant – but here we’re looking at the ‘still quite massive’ 75-inch model (the Sony KD-75XH9005), which proves itself absolutely to be one of the best 75-inch TVs.

Despite representing pretty impressive value for money, as it stands the XH90 isn’t quite the complete package yet: it lacks HDMI 2.1, which would bring a load of advanced gaming features specifically for PlayStation 5 and Xbox One X. But Sony assures us an upgrade will be forthcoming sooner rather than later, which would bring it more into line with the best gaming TVs.

In the meantime, though, it still has plenty to recommend it. We’re impressed, so let's dig into exactly why that is.

Sony XH90/X900H review: corner detail

(Image credit: Sony)

Sony XH90/X900H review: price, release date & features

The model we’ve wrestled onto our test table is the Sony KD-75XH9005, released in summer 2020 for £2,199 – this is known as the Sony XBR-75X900H in the US, and is $2,199. 

The range starts with the 55-inch Sony KD-55XH9005 (£1,299)/XBR-55X900H ($999),  then there's the 65-inch Sony KD-65XH9005 (£1,499)/XBR-75X900H ($1,399), and finally the 85-inch Sony KD-85XH9096 (£3,299)/Sony XBR-85X900H ($2,799). So unless your requirements tend only towards the best 43-inch TVs or best 48- to 50-inch TVs, there should be something here to suit you. 

Whichever size proves most appropriate, though, at the very least you’ll be buying some of Sony’s predictably impressive build quality. The rear panel is of pretty ordinary plastic, it’s true – but who’s interested in that side of a TV screen? In every other respect, the KD-75XH9005 looks and feels the money’s-worth.

At slightly more than 7cm deep, the Sony’s not the slinkiest screen you ever saw, but then it features full-array local dimming rather than the more prosaic edge-lit variety. By backlighting its LCD pixels across the entirety of the screen rather than directing light just from around the edges, the Sony has by far the best chance of delivering proper backlight uniformity (as well as its chassis going back a little bit further than you might have expected).

As is usual with Sony, every HDR standard except HDR10+ is catered for here. There are four HDMI 2.0 inputs, all at HDCP2.3 and one featuring an Audio Return Channel. 

You could be forgiven for thinking that every Sony 4K TV would be ready to go with HDMI 2.1 – after all, the company’s Playstation 5 is imminent, and all those next-gen features like 4K at 120fps, Variable Refresh Rate and Auto Low Latency Mode are part of the HDMI 2.1 standard. Sony says a firmware update will bring the XH90 range up to HDMI 2.1 (and give eARC functionality) before too much longer – let’s hope it’s this side of the PS5 actually going on sale.

Elsewhere, there are aerial posts for one terrestrial and two satellite TV tuners, an Ethernet socket, a couple of USB inputs and a composite video input. Wireless inputs extend to Wi-Fi (with Apple AirPlay 2 and Chromecast support) and Bluetooth 4.2. There are also physical outputs for headphones (via 3.5mm analogue socket) and digital optical.

Sony has joined in with 2020’s fashion for convoluted audio systems on its ‘almost flagship’ TVs. Here, its Acoustic Multi Audio system comprises a total of 20 watts of power, driving two full-range speakers and a couple of tweeters. These last two are high up at the rear of the chassis, one on either side, and the intention is to offer sonic movement that matches movement of images on the screen. Both LG and Samsung are trying something similar on their more expensive screens this year – soundbar manufacturers, it’s safe to say, are not quite quaking in their boots. 

It almost goes without saying that there’s plenty of room for a soundbar between the Sony’s slender feet, and plenty of clearance below the bottom of the screen too. 

Sony XH90/X900H review: front view

(Image credit: Sony)

Sony XH90/X900H review: picture quality

The XH90/X900H has a VA-type LCD screen, rather than the IPS-type of the 2019 model it replaces and, as long as you’re not sitting wildly off-axis, that’s a good thing. VA offers greater brightness and colour volume than IPS, but not the same viewing angles – and as the XH90 goes without the range-topping Sony XH95/X950H’s X-Wide viewing technology, you’ll want to be sitting as close to the dead-ahead as possible to see the XH90/X900H at its very best.

And its best is well worth seeing. With some 4K Dolby Vision-assisted content up and running, the Sony looks vivid and detailed – images are loaded with information and very crisply described, but there’s nothing forced or unnatural about the pictures the XH90/X900H delivers. 

Edges are drawn smoothly, picture noise is suppressed almost entirely, and the all-important skin-tones and -textures are completely convincing. And once you’ve had a proper fiddle with the Sony’s Motionflow function in the set-up menus, the XH90/X900H delivers smooth-scrolling and believable motion.

The Sony offers up strong and well-defined contrasts, too. There’s a slight ‘either/or’ element to the way the XH90/X900H delivers black tones: you can either have them impressively deep and lustrous, or you can have them with plenty of detail. But there’s no arguing with the way the Sony serves them up alongside bright, clean and detailed white tones. The full array backlighting means screen uniformity is excellent, and there’s no clouding or haloing where black meets white – just straight-edged, confident definition.

When Dolby Vision material is detected by the XH90/X900H, it offers just three picture modes: Dolby Vision Bright, Dolby Vision Dark or Vivid. Unless you suffer from cataracts you’ll select one of the first two, depending on the ambient lighting of the room you’re in. And either way, you’ll enjoy a wide-ranging, vibrant colour palette. It’s intense, but not shouty or overdriven, and as a consequence, the XH90/X900H is an absorbing watch.

The Sony’s every meaningful action is governed by the company’s X1 4K HDR picture processing engine, and as well as offering this lovely native 4K picture quality it’s also charged with upscaling sub-4K material with a little more conviction than perhaps Sony’s 4K LEDs have managed in the past. And it’s equally successful in this respect.

1080p images have a deal more 4K-ness to them than might reasonably be expected. As far as detail, texture, colour and contrast are concerned, the XH90 is deeply impressive – the Sony can call on a burgeoning database of 4K-relevant images inform how it upscales to fit its mighty resolution, and as a result its Full HD-to-4K upscaling is satisfying in the extreme.

Picture noise is low, edges are drawn with a steady hand, and there’s decent depth of field on show too. Patterns of real complexity provoke some restlessness, but in virtually every circumstance the XH90/X900H is a composed and coherent watch. 

Slow-panning motion can cause the Sony to betray just how much work the X1 engine is getting through, it’s true, but nevertheless the XH90 compares favourably to any similarly priced 4K LED TV around where upscaling is concerned. For the 75-inch behemoth we tested especially, it’s remarkably adept. 

For gamers, the XH90/X900H falls into the ‘good’ rather than ‘great’ category. The current lack of HDMI 2.1 specification is going to put off those who’ve pre-order their next-gen console, but a lag time of comfortably less than 20ms isn’t to be sniffed at. 

And, let’s not forget, the promised HDMI 2.1 update (and the 4K at 120Hz ability that goes along with it) could bring that figure down appreciably.

Sony XH90/X900H review: side

(Image credit: Sony)

Sony XH90/X900H review: sound quality

By the prevailing standards of LED TVs, the XH90/X900H sounds gratifyingly burly and expansive. No, it’s no competition for the best soundbars and no, the sound doesn’t follow the on-screen action in any meaningful way - but nevertheless the Sony has some sonic substance. 

The XH90/X900H can handle a Dolby Atmos soundtrack – not in the sense of delivery surround-sound/overhead from its speakers, you understand, but simply able to downscale and deliver it. And in this respect it does well: there’s frankly unlikely muscle and drive to the Atmos-derived audio it serves up. The Sony’s ability to go respectably loud without simultaneously becoming brash or edgy is not to be underestimated, either. 

Ultimately, though, you should be prepared to budget to bring the audio quality into line with the video quality when you're spending on a more premium TV. At least the XH90/X900H sounds good enough for you to take your time pondering your choice of audio system, rather than driving you online to buy the first half-presentable soundbar you encounter.

Sony XH90/X900H review: foot detail

(Image credit: Sony)

Sony XH90/X900H review: design & usability

The industrial design of the KD-75XH9005 is, really, about all you could ask for. That’s to say it’s a huge amount of screen, surrounded by minimal bezels of impressive build quality and finish. The feet are slender (if the 33kg weight of this particular model puts you off wall-hanging), and even though the chassis is relatively deep it’s all put together with proper integrity.

As far as control goes, you’ve a choice. The Sony ships with an absolutely bog-standard remote control handset – it doesn’t feel all that luxurious, and some of its buttons are smaller than they should be (except for the ‘Google Play’ and ‘Netflix’ buttons, naturally, which are bigger than they need to be). It does the job, though, even if it lacks the premium feel of the TV itself.

At least it has a nice prominent ‘mic’ button, though, and the XH90/X900H proves as flexible and responsive a Google Assistant TV as we’ve encountered. Keep your instructions brief, both in length of words and length of sentences, and all should be well.

Your voice, or the remote control, is used to navigate an Android 9.0 interface, and as is usual with Android, it’s gratifying and infuriating in equal measure. On the plus side, there are plenty of options as regards streaming services (all the big ones bar Apple TV+, including Disney+, Amazon Prime, Rakuten and so on) and UK catch-up TV apps (thanks to the inclusion of YouView). On the downside, it continues to insist on occupying the entire screen when you summon the interface, so you can’t navigate and watch TV at the same time.

Sony XH90/X900H review: top view

(Image credit: Sony)

Sony XH90/X900H review: verdict

In the simplest terms, this is a very good TV indeed. It has some areas of true picture-making prowess, it sounds better than the bulk of TVs at any price, and it’s a most effective upscaler of sub-4K material. If you can live without HDR10+ compatibility and the Apple TV+ app, it’s as good a 75-inch TV as this sort of money will currently buy, beating its closest competition on price by a large margin.

At smaller sizes, it doesn't have the same big value lead – as we'll detail below – but remains an excellent choice, with the caveat that its support for next-gen HDMI features for the PS5 and Xbox Series X aren't included yet. We don't doubt Sony will deliver them, but a promise is only as good as the pixels it's delivered on – right now, we have to judge the TV as missing these features.

Sony XH90/X900H review: also consider

The most direct rival the Sony XH90/X900H is the Samsung Q80T, and much like the Sony this is one step down from Samsung's 4K flagship, the Samsung Q90T. It's a QLED set, with the lush colours and bright HDR performance that characterises Samsung's use of that technology. It's a really strong TV – see our full Samsung Q80T review for more details – and at smaller sizes costs the same as the Sony here, but has the next-gen gaming features already in there, and a better smart TV platform. However, at the 75-inch size we tested, the Sony is much cheaper, enough to give it the edge.

Otherwise, you're looking at Panasonic HX940 range, which is its more premium LED TV offering (before you step up to its more expensive OLED TVs).

We're waiting to see if LG's cheaper 2020 OLED model, the LG BX, will be competitive with this on price, but we suspect it will still be a little more at 55 inches, based on the price of the LG CX range. At 65 inches, the Sony will likely have a strong price edge.

If you want an OLED in this price range, you'll need to look to the Philips OLED754 – it gives you better contrast than this TV can can deliver, but weaker overall brightness, less sophisticated processing, and is weaker on gaming even without the Sony's future HDMI 2.1 upgrade promise (which the Philips will never match). It remains the best OLED TV in its price bracket, though.

The Link Lonk


July 31, 2020 at 10:46PM
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Sony XH90/X900H review: an excellent mid-range 4K TV - T3 (US)

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Sony, Universal, Warner Music Ask Employees to Work From Home Until 2021 - Variety

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The three major music companies — Sony, Universal and Warner Music — have asked employees to work from home as much as possible for the rest of 2020 due to concerns over COVID-19.

While the offices will be open for employees who must be there for business reasons, according to internal memos obtained by Rolling Stone (which first reported the news) and Variety, the companies, which are the largest recorded-music and music-publishing businesses in the world, have asked the staff who can do so to work from home. Reps for the companies either declined or did not respond to Variety‘s requests for comment.

The news is not surprising, due to the enormous spread of coronavirus across the U.S. in recent weeks due to the premature reopening of businesses and other parts of society across the country.

UMG — the world’s largest music company, home to artists ranging from Taylor Swift and The Weeknd to the Rolling Stones — told employees via email on Tuesday evening that “at this point, it’s our best judgement that not have a widespread return to our U.S. offices at least through late January, 2021, if not longer.”

Warner — home to Ed Sheeran, Bruno Mars and Coldplay — wrote to employees on Wednesday that despite initial plans to begin a return to offices in September, “We’ve now reviewed the situation and decided to postpone these dates, at the earliest, until January for our US offices and October for our UK offices.”

The letter from HR chief Masha Osherova continues, “Our thinking is that we want to evaluate what happens after the summer holidays, in terms of the infection rate itself, the potential reopening of schools, and the higher numbers of people using public transport again. … At the moment, the picture in terms of infection rates is looking better in the UK than the US, hence the earlier projected Return To Office date in London.  But we’re aware that things can change quickly – as recent events in Spain, which is experiencing a second wave, have shown.”

On Wednesday, Sony, home to artists ranging from Beyonce and Lil Nas X to Bruce Springsteen, told employees, “We wanted to let you know that we don’t anticipate U.S. Sony Music Group offices moving beyond our own Phase One return in the U.S. before the end of the calendar year.”

The memo continues, “Our top priority remains the same: ensuring the safety of you and your families. The SMG COVID-19 task force continues to meet every few days to analyze each office’s situation.”

The Link Lonk


July 30, 2020 at 11:24PM
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Sony, Universal, Warner Music Ask Employees to Work From Home Until 2021 - Variety

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Sony Is Introducing 'Ready for PlayStation 5' Bravia TVs - PCMag

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To take full-advantage of the features offered by the PlayStation 5 or Xbox Series X, there's a good chance you need a new TV. Sony knows this, and so the company is launching new Bravia models that are clearly marked as "Ready for PlayStation 5."

As Gamespot reports, so far two new Sony Bravia models have been announced, carrying the model names Z90H and Z8H. We know that the next-gen consoles support HDR, but they will also offer 120Hz refresh rates at up to 4K resolution and a low-latency mode. In order to enjoy all those features, you need a TV with both HDR and a HDMI 2.1 port.

Both of Sony's new Bravia models offer those, but the Z90H is expected to be more limited than the Z8H. Based on what the existing Bravia X90H offers, we should expect 55-inch, 65-inch, and 75-inch model options. However, while all three offer HDR and 120Hz refresh rates, the refresh rate is limited to 60Hz at 4K resolution, so you can only use 120Hz for 1080p gaming. This seems like an oversight by Sony, so hopefully the information is wrong and the Z90H will offer 120Hz at 4K. The Bravia Z8H is actually an 8K TV, but it will offer both HDR and 120Hz refresh rates at 4K, making it the preferred choice for PS5 owners who want the best quality output (if they can afford it).

Although no release date or official pricing for the US has been revealed yet, the Z8H does have a product listing and price present on Sony's website for Malaysia. It's definitely not cheap at 79,999 RM (roughly $19,000) Clearly Sony thinks 8K should still carry a huge premium, or that price is incorrect. If the Z90H is similar to the X90H, then prices should start around the $1,000 mark.

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The Link Lonk


July 31, 2020 at 09:37PM
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Sony Is Introducing 'Ready for PlayStation 5' Bravia TVs - PCMag

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Sony launches global challenge to empower aspiring creators going beyond boundaries in digital entertainment - "Sony Talent League by THU" - PRNewswire

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TOKYO, July 31, 2020 /PRNewswire/ -- Sony Corporation ("Sony") today announced the launch of "Sony Talent League by THU", a global challenge to empower aspiring creators co-hosted by Sony and "Trojan Horse was a Unicorn (THU) ", a networking platform for creators. The challenge is looking for the best cross-border talent on a worldwide scale, to discover the next generation of creative minds in the digital entertainment industry.

"Sony Talent League by THU" accepts submissions of creative work globally under the theme of "Break the Creative Distance", and the aim of the challenge is to inspire participants to create something that offers a fresh perspective to the new normal brought about by the pandemic.

The entries will be judged by a panel of world's leading creative talent. The three finalists (team or individual) will gain access to funding as well as weekly mentorships online with renowned creators and industry legends from the jury team for ten weeks, to take their ideas to the next level and nurture their talent. In addition, the winner will be invited to the global creative event "THU Japan" scheduled to be held in Japan in 2021, as well as awarded prize money.

■Sony Talent League by THU



・ Theme

"Break the Creative Distance"


・ Submissions

July 30, 2020- October 19, 2020 (Portuguese Local Time)


・ Participants:

Can apply individually or as part of a group (maximum of three members)


・ Eligibility:

Creators aged between 18 and 30 years old from all areas of the digital



entertainment industry: film, animation, games, music, VR, and more.


Jury: 




• Chaired by: Shuzo John Shiota: President & CEO of Polygon Pictures



• Members (in alphabetical order) include:



• Alistair Thompson: Head of Innovation Lab - London at Epic Games;



• David O'Reilly: Artist, Filmmaker and Game developer; 



• Justin K. Thompson: Director at Sony Pictures Animation;



• Kim Jung Gi: Graphic artist



• Maggie Malone: Executive Producer at Illumination Entertainment;



• Peter Ramsey: Filmmaker; 



• Sally Slade: Lead AR/ VR developer at Magnopus;



• Scot Stafford: Composer and Sound Supervisor at Pollen Music Group;



• Tetsuya Mizuguchi: Video Games Designer & CEO of EDGEof;



• And more to be announced on the official website.


Official website:       

https://bit.ly/SONYTALENTLEAGUE 


"As a Creative Entertainment Company, Sony seeks to empower the dreams of creators all over the world. Together with THU, we would like to offer aspiring talent an opportunity to create something the world has never seen before, seeking inspiration and creativity, that drives positive impact in this challenging era," said Midori Tomita, VP in charge of Brand Communication, Sony Corporation. 

André Luis, THU's founder, said, "Sony Talent League is not a competition, it's a collaboration opportunity and a new approach for creative work through boundless digital innovation. Right now, because of COVID-19, there is a strong need for connection and we want to inspire participants to create something meaningful. We know there are many people out there with groundbreaking ideas, but are not sure how to take them further, or are too shy to share them, but now is the time to make them real"

"Sony Talent League by THU" is the latest program of "Sony Creators Gate," Sony's branding initiative to empower the next generation of creators by offering exciting growth opportunities. Other programs to date include "U24 CO-CHALLENGE 2020", "ENTERTAINMENT CAMP", "STEAM Studio", and "Short Shorts Film Festival". 
For more information about Sony Creators Gate:
https://www.sony.net/brand/creatorsgate/


Sony Corporation is a creative entertainment company with a solid foundation of technology. From game and network services to music, pictures, electronics, semiconductors and financial services - Sony's purpose is to fill the world with emotion through the power of creativity and technology. For more information, visit  website.
http://www.sony.net/


Founded in 2013, THU is on a mission to empower creators through access to opportunities and inspiration, opening the door to a creative world. More than a global brand that focuses on technology, art, and creativity, THU is a networking ecosystem that brings together all areas of the digital entertainment & interactive industry. 
https://www.trojan-unicorn.com/

SOURCE Sony

Related Links

https://www.sony.net

The Link Lonk


July 31, 2020 at 09:00PM
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Sony launches global challenge to empower aspiring creators going beyond boundaries in digital entertainment - "Sony Talent League by THU" - PRNewswire

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Sony Unveils New TVs Designed for Serious PlayStation5 Gamers - Robb Report

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In a synergistic move ahead of its hotly anticipated PlayStation5 launch, Sony is unveiling new televisions made specifically with serious gaming in mind.

The new offering of BRAVIA TVs––the tech giant’s family of high-end screens––focuses primarily on two SKUs: the XH90 4K HDR Full Array LED and the ZH8 8K HDR Full Array LED. As their names suggest, the XH90 can depict images in up to 4K resolution while the ZH8 takes things a step further with a super rich 8K resolution. According to the brand, both will offer an immersive experience, whether you’re playing the latest game release or a classic film.

While both models have a high-definition, dynamic display, they also come built with BRAVIA Game Mode, a setting which allows users to play on the PS5 with the lowest possible latency and lag time. This is a substantial and necessary improvement as the more advanced games become, the more often they can run into issues with rendering properly.

Sony Bravia PlayStation5

The ZH8 has a stunning 8K display that’s ideal for high-definition gameplay.  Courtesy of Sony

One bonus of all this new technology is that users can wake both their PS5 console and their TV with a single wireless controller and use the issued television remote to control their PS5. It’s a convenient feature, especially during the moments when one or the other seems to have disappeared into the vastness of the couch cushions.

To match the fine-tuned quality of its visuals, Sony has also beefed up the audio components. The general sound output is greatly increased. On top of that, positioning tweeters enhance the immersive experience by making it seem like each sound is coming from a specific part of the screen.

The lineup of “Ready For PlayStation 5” TVs is set to become available sometime during this year’s holiday season with the PlayStation5 given a more concrete November 20th release. Head to the brand’s website to learn more.

The Link Lonk


July 31, 2020 at 05:03AM
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Sony Unveils New TVs Designed for Serious PlayStation5 Gamers - Robb Report

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Sony might be closing down the Digital Paper division - Goodereader

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The Sony Digital Paper division might be in trouble in Japan and the United States. The USA division was started by Daniel Albohn and Bob Nell, in 2015. Both of them quit or retired from Sony in 2018 and 2019.  Sony suspended their relationship with Laruepr in early 2020 and currently and does not have anyone doing internal marketing . Last week Sony discontinued the Sony Digital Paper DPT-RP1, which initially came out in 2017. It is completely unavailable for purchase on Amazon.com, B&H and other retailers in Japan. Things are looking grim.

When Sony first developed the Sony DPT-S1 in 2016, they ushered in a new era of digital note taking devices. They pioneered an entirely new segment and had around a year, where they were the only game in town. Since then, more companies started to develop their own e-notes. This includes Boyue, Readmoo, Onyx Boox, Supernote, Remarkable, Mobiscribe, Good e-Reader and a myriad of others. This put pressure on Sony to innovate, and they released the DPT-RP1 and DPT-CP1 models a couple of years ago. The new products sold great at first and then sales started to taper down. Firmware updates become fewer and far between, and now Sony is on the ropes.

It is my belief that Sony might be getting out of developing and marketing the Sony Digital Paper line directly and instead will continue to whitelabel the current design their established partners, such as Fujitsu and Quirklogic. I reached out to both of these companies and they verified they are dealing exclusively with Sony and not a proxy such as E INK or Netronix. Basically, Sony will turn their consumer arm into a B2B one.

Sony had an exodus of senior executives leave the company, abandoned doing PR for the DPT line and now it seems nobody is in charge anymore in the United States and most of the B2B stuff is done through the Japan office, which basically designs, manufacturer and issues firmware updates. The Sony US arm has always been glorified distributors with no real power, other than to have full autonomy over selling DPT in the US, but this appears to be over now.

The Link Lonk


July 31, 2020 at 08:58AM
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Sony might be closing down the Digital Paper division - Goodereader

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Thursday, July 30, 2020

Sony says that these TVs are ‘Ready for PlayStation 5’ - BGR

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  • Sony unveiled a new tagline called ‘Ready for PlayStation 5’ that will be applied to TVs that are capable to showcasing next-gen PS5 games as they were meant to be seen.
  • The first two ‘Ready for PlayStation 5’ TVs are Sony’s X900H 4K HDR Full Array LED (which starts at $999) and Z8H 8K HDR Full Array LED (which starts at $5,999).
  • Preorders for Sony’s PS5 are rumored to begin in August ahead of a November release date.

You can’t preorder a PS5 quite yet, but the first official ‘Ready for PlayStation 5’ televisions are already on the market. On Wednesday, Sony Electronics announced that it had created a new ‘Ready for PlayStation 5’ tagline in partnership with Sony Interactive Entertainment to make it easy for future PS5 owners to determine which TVs will be able to take full advantage of the next-gen console’s specs and features when it launches this holiday season.

In a press release, Sony revealed that the X900H 4K HDR Full Array LED and Z8H 8K HDR Full Array LED models are the first TVs to carry the tagline. According to Sony, the X900H “displays gameplay images of up to 4K resolution at 120 fps with a very low input lag of 7.2ms,” while the Z8H “is capable of displaying incredibly detailed 8K resolution images while also showcasing 4K resolution gameplay images at super-smooth 120 fps.”

If you’re in the market for a new TV and plan on buying the PS5 this fall, here are the listings for both TVs:

In addition to being top-of-the-line televisions, the X900H and Z8H also have a Game Mode “which allows users to automatically play games on the PS5 with low latency.” Plus, with Game Mode, you can wake your TV and your PS5 at the same time with your DualSense controller, or control your PS5 using the TV remote.

Here’s what we learned about the PS5’s specifications during the Road to PS5 live stream earlier this year:

PS5 will feature a CPU with 8x Zen 2 Cores at 3.5GHz, a GPU capable of 10.28 TFLOPs, 36 CUs at 2.23GHz, custom RDNA 2 GPU architecture, 16GB of GDDR6 RAM, 448GB/s memory bandwidth, and a custom 825GB SSD. It will also have a 4K UHD Blu-ray drive and an NVMe SSD slot for expandable storage.

There’s still plenty that we don’t know about the PS5, but Sony still has plenty to tell us before the console goes up for preorder. We don’t know how much it costs, when it will be on store shelves, or even what the operating system looks like when the console boots up. Hopefully we will get some of those answers before the end of August.

Jacob started covering video games and technology in college as a hobby, but it quickly became clear to him that this was what he wanted to do for a living. He currently resides in New York writing for BGR. His previously published work can be found on TechHive, VentureBeat and Game Rant.

The Link Lonk


July 31, 2020 at 08:10AM
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Sony says that these TVs are ‘Ready for PlayStation 5’ - BGR

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Sony will announce new audio gear on August 6th - Engadget

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Sony just shared that it plans to unveil new devices during an upcoming live stream. The event will take place on August 6th at 11AM ET. That's one day after Samsung is likely to announce the Galaxy Live Buds at its Note 20 event. "Something exciting is coming your way," says the video. Based on the accompanying hashtag, #ListenWithSony, it's probably fair to say we'll see the company announce new audio products.   

At the very least, there's a good chance we may see a new version of the company's popular WH-1000XM3 headphones. Since Sony announced them back in 2018, they've consistently been one of the best pairs of wireless headphones you can buy. But they're also far from perfect. A significant downside of the WH-1000XM3 is that you can't have multiple Bluetooth devices connected to them simultaneously, and that's something Sony could fix with an updated version of the headphones.

The Link Lonk


July 31, 2020 at 02:19AM
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Sony will announce new audio gear on August 6th - Engadget

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How Sony Is Fueling The Computer Vision Boom - Forbes

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He didn’t know it at the time, but in 1990 Eric Fossum started a revolution. In the early ‘90s, NASA was firing rockets into orbit every other month. And to take images of outer space, each spacecraft was equipped with cameras.

The problem was, these cameras were absolutely huge—roughly as big as a double-door fridge. Cameras used on spacecraft are similar to digital cameras, except they have to be a lot tougher. And they required tons of heavy wiring to work.

So NASA hired hotshot engineer Eric Fossum straight from Yale, and tasked him with miniaturizing NASA’s cameras. Within two years, Fossum created a “camera-on-a-chip”—a new type of image sensor that was smaller and consumed 100X less power.

Image sensors are tiny computer chips that essentially give cameras a set of “eyes.” They process light from the outside world and transform it into a bunch of 1s and 0s, allowing cameras to render images. Fossum’s “camera-on-a-chip” helped NASA slash the size of its cameras. But more important, his invention laid the groundwork for digital cameras and camera phones.

Today, There’s an Image Sensor Behind Every Camera Lens

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You can see the sensor inside a smartphone here:

The rise of smartphones has been a boon for the sensor industry. Before camera phones, sensors were mostly used in digital cameras. And even during their best year ever, camera sales peaked at 121 million units in 2010.

But last year 1.4 billion smartphones shipped around the world. Today over five billion people across the globe own a smartphone… and most of them have at least one image sensor inside. In 2010, total image sensor sales were under $2 billion/year. Sensor sales to smartphone makers alone will hit $8 billion this year.

And the market for image sensors is set to explode again. These days sensors aren’t only inside cameras, but cars, security cameras, medical devices, drones, grocery stores, and factories. In fact, image sensors are in practically everything today, as you can see:

Image sensor sales are expected to hit $29 billion/year by 2024 as they ride this new wave of growth.

Cameras with Brains

Remember, image sensors give cameras a set of “eyes.” These tiny chips allow machines to convert what they see in the real world into digital photographs. But having a set of eyes isn’t the same as being able to “see.”

Until recently, computers have never been able to master vision. Even in 2012, the world’s best image-recognition computer was still laughably bad at recognizing images. But Alex Krizhevsky’s “big breakthrough” changed everything. AlexNet marked the first time in history a machine could identify objects better than a human.

Now that we have computer vision, image sensors have become more important than ever. Think about what computer vision does: it transforms every camera lens into a pair of eyes that can understand what it sees.

Image sensors are no longer simply cameras that take photos. With computer vision, they’re eyeballs that allow machines to “see.” Images become a whole new input for computers—like numbers or text. Our cameras are the new keyboards. Every image and YouTube video can be searched and analyzed for the first time ever.

The powerful combination of computer vision and image sensors has handed machines a new superpower. Image sensors will soon be in practically every computer in the world—just like almost every machine is hooked up to the internet.

As demand for image sensors soars, a “hall-of-fame” disruptor stands to make billions.

Reinvented: A “Hall-of-Fame” Disruptor

Nobutoshi Kihara just wanted to listen to Beethoven’s symphonies during his long intercontinental plane trips without lugging around a giant tape player. Kihara was the co-founder of Japanese electronics giant Sony (SNE). So in 1978 he had some of its engineers build a prototype. Kihara’s idea led to the creation of one of the most successful products in history–the Sony Walkman.

In 1979, Walkman’s were flying off the shelves for $200 a piece—over $700 in today’s money. In fact, when they went on sale at Bloomingdale’s in New York City, the waiting list stretched to two months.

The Walkman was the first real portable music player. Boomboxes had been around for a while, but the handheld tape player changed how we listened to music, forever. In fact, Sony was the king of making stuff we all wanted for decades.

Millions of ‘90s kids begged Santa for a Sony PlayStation video game console. Time magazine ranks the original PlayStation as the #1 bestselling product of all time. Sony was also the mastermind inventor behind CD players, color TVs, HD camcorders, floppy disks, transistor radios, and tape recorders.

Its stock soared 500% in the ‘90s as it dominated TVs, video games, and portable music players. But then Sony ran out of big new ideas. It had a series of flops, like blue-ray DVDs. And its Walkman was disrupted by Apple’s iPod. Its stock began a long slump in 2000 that saw it shed 92% of its value over the next 13 years:

But after two decades lurking in the shadows, Sony is reinventing itself…

Sony’s Crown Jewel

Image sensors are the driving force behind Sony’s revival into a world-dominating disruptor. Sony has been making sensors for decades. Its first product was an “electronic eye” installed on All Nippon Airways jumbo jets in 1980 to project images of landing and takeoff from the cockpit.

But for years, image sensors were such a small slice of Sony’s business they were a rounding error. In fact, they got lumped in with the “other devices,” which included batteries and tape recorders.

But the growth in sensor sales over the past three years has been nothing short of remarkable. This year Sony will generate more profits from imaging than any of its other business lines. Sensors are on track to generate $1.92 billion in profits… 10% more than Sony’s long-established gaming arm.

Sony absolutely dominates the image sensor industry, accounting for over 50% of global sales:

In fact, the head of Sony’s imaging business recently told Bloomberg: “We are having to apologize to customers because we just can’t make enough.” Right now, its factories are running 24 hours a day trying to meet demand. And it’s pumping $6 billion into a new plant to boost output.

The battle among smartphone firms to make better cameras has been a boon for Sony. It controls over 70% of the smartphone sensor market. And it’s been the exclusive maker of image sensors for every iPhone since 2010.

Here’s the thing: the iPhone 4 had a single 5-megapixel camera. The newest iPhone is kitted out with three 12-megapixel cameras. Higher-resolution cameras need larger and bigger image sensor—which Sony can charge more for. So as cameras continue to improve, Sony sensor sales will keep soaring.

And when it comes to quality, Sony is in a league of its own. Its image sensors are so far ahead, it charges 2X as much as its closest competitor.

And now Sony is developing a new type of sensor that will supercharge computer vision. Sony’s DepthSense sensor enables cameras to see the world in 3D.

It works by sending out invisible laser pulses and measures how long they take to bounce back off objects. This helps cameras take clearer photos by precisely selecting where to focus, and what background to blur out.

And in computer vision terms, Sony’s 3D sensors will give machines “superhuman” vision. The world’s largest automaker, Toyota, is already using these sensors in its self-driving cars. The sensors help the car create 3D maps of roads in real time, allowing it to see roads and obstacles at 1.5 times the distance compared to existing sensors.

Sony’s 3D sensors are also inside the new Apple iPad Pro for augmented realty applications. And it will be in the new iPhone to construct a more accurate map of your face.

Right now, Sony’s world-class imaging business is flying under the radar. But as the computer vision boom takes off, I expect the stock to attract a lot of hype. And with image sensors becoming a larger part of Sony’s business, it could easily soar 300%+ in the coming years.

Get my report "The Great Disruptors: 3 Breakthrough Stocks Set to Double Your Money". These stocks will hand you 100% gains as they disrupt whole industries. Get your free copy here.

The Link Lonk


July 30, 2020 at 08:00PM
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How Sony Is Fueling The Computer Vision Boom - Forbes

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Sony Pictures Television Becomes Latest Mipcom Dropout - Deadline

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EXCLUSIVE: More unhappy reading for Mipcom: Sony Pictures Television has become the latest major studio to pull out of the physical Cannes market as coronavirus continues to give exhibitors jitters.

Deadline hears that Sony has informed organizer Reed Midem about its plans to tap out, but remains in talks with the company about joining its virtual Mipcom Online+ lineup.

Sony hosted its own LA Screenings Portal in April and was pleased with the results, so is open-minded about future online activity in October, when Mipcom takes place.

Other Mipcom dropouts this week include BBC Studios, eOne, Fremantle and ITV Studios. The likes of Banijay and All3Media International remain undecided.

Reed Midem has announced safety measures including no parties, mandatory masks, and radically reduced capacity for conference sessions.

The Link Lonk


July 30, 2020 at 10:25PM
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Sony Pictures Television Becomes Latest Mipcom Dropout - Deadline

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Sony PlayStation 5 Will Reportedly Have the Shortest Life-Cycle - HYPEBEAST

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As Sony continues the build-out the release of the PlayStation 5 with platform exclusives, reports are now revealing the company’s plans for the console.

Despite pushing gamers to upgrade from the PS4, Sony will reportedly be cutting the life cycle of its next-gen console short and ship double the amount of Xbox Series X units. Sony’s backend supply chain in Taiwan revealed that the life of a PS5 console will be just over five years and not six or seven years like what we saw with the PS4, PS3, and PS2. Going on to add that Sony expects to ship 120 million units over the next five years.

With some figures pushing for a maximum of 170 million units, the ambitious plan trumps the 110 million units over seven years sales of the PS4.

For more gaming news, Truly Exquisite is preparing a 24K gold Sony PlayStation 5 design.

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The Link Lonk


July 30, 2020 at 10:41AM
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Sony PlayStation 5 Will Reportedly Have the Shortest Life-Cycle - HYPEBEAST

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Sony Vision-S Concept Is Now Set to Be Road Tested - HYPEBEAST

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Following its impressive CES 2020 reveal, Sony‘s Vision-S Concept car has now returned to Tokyo and is set to be road tested.

Despite noting no intentions of turning the concept into the production vehicle, Sony is continuing to work on its fully operational electric car. “Vision-S Prototype has arrived in Tokyo for advancing our sensing and audio technologies. The prototype vehicle is also currently under development for public road testing this fiscal year.” It is currently unclear why the company would need to take the car on the road if it initially revealed it has no plans to bring the model into production.

Check out the Sony Vision-S Concept car’s return to Tokyo above and stay tuned for more details.

For more automotive news, the 2021 BMW X7 recently received a Dark Shadow Edition.

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The Link Lonk


July 30, 2020 at 10:59AM
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Sony Vision-S Concept Is Now Set to Be Road Tested - HYPEBEAST

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Take a Tour of the New Menu System in the Sony a7S III - PetaPixel

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Moments ago, Ted Forbes over at The Art of Photography uploaded a video that you probably saw coming: a deep-dive on the brand new menu system that Sony debuted with the Sony a7S III. If you’re wondering how the menus have changed, and what Sony did (and didn’t) address, this is a great resource.

Putting so much emphasis on a UX redesign might seem silly, but the dated and confusing menu system on all of the Sony a7 and a9 cameras so far has been a huge source of frustration for users and bad PR for Sony. Even after all these years, it was something you just had to “get used to.” Well, no more.

With the debut of the Sony a7S III, the company has finally redesigned the menus from the ground up, enabling touchscreen control, organizing the menus into a colorful three-column layout, and moving a few things around while they were at it.

In the 18-minute video above, Forbes dives deep into every feature in the new system. This includes:

  • An overview of the touchscreen controls, including the “touch-and-hold” preview function.
  • Changes to the menu depending on whether you’re in Stills or Movie mode.
  • A new feature that tells the camera which settings to remember when you switch between Stills and Movie modes.
  • A few features whose location has changed.
  • An overview of the different image format and video codec options on the new camera
  • How to enable RAW video
  • A review of the wireless and networking options in the new menu

Check out the full video above to dive into the nitty gritty. For now, the updated menu system is only available on the Sony a7S III, but you can expect this system to appear on every Sony alpha camera moving forward. The one question still left to be answered is whether or not Sony can “port” this system to previous cameras with a firmware update.

A source with knowledge about why the previous system stuck around for so long tells us that this may not be possible for technical reasons, but we’ve got our fingers crossed.

The Link Lonk


July 30, 2020 at 02:49AM
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Take a Tour of the New Menu System in the Sony a7S III - PetaPixel

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Wednesday, July 29, 2020

Sony Launches ‘Ready For PlayStation 5’ Bravia TV Campaign - Forbes

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The apparent lack of communication between Sony’s TV and PlayStation divisions over the years has been a source of constant mystery. Today, though, the two divisions have actually got their heads together to announce a joint initiative that identifies and promotes the TVs in Sony’s latest range that the brand considers are best placed to partner the upcoming PlayStation 5 console.

The two ranges Sony Interactive Entertainment and Sony’s TV division have picked out are the XH90 series (X900H in the US), and the ZH8 series (Z8H in the US). The XH90s are upper mid-range 4K models, while the Z8H models are Sony’s latest 8K sets.

Why does Sony think these ranges in particular are such ideal partners for a PS5? For starters, both use full array LED lighting with local dimming to support punchy, contrast-rich gaming images. Both also support 4K at up to 120Hz (a frame rate that it’s been suggested the PS5 will be able to achieve). Both support Automatic Low Latency Mode switching (which puts the TV in its Game mode automatically when a gaming source is detected). The X900H/XH90 will support variable refresh rates (though it seems the Z8H/ZH8 may not). And both promise very low Game Mode response times - down to 7.2ms in 4K/120Hz mode on the X90H. 

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Sony also points out in its Ready For PlayStation 5 announcement that the Bravia Game Mode TV feature allows users to wake both their TV and their PS5 console simultaneously using the new DualSense wireless controller, and seamlessly control their PS5 using the TV’s remote.

The ZH8/Z8H and 55-inch+ XH90/X900H models also carry what Sony calls Acoustic Multi-Audio technology, which uses innovative sound-positioning tweeters to deliver sound effects that appear to be coming from exactly the correct place on the screen. I’ve heard this working on Sony’s XH9505/X950H TVs already, and can confirm that it adds an extra layer of immersion to the gaming experience. 

Sony suggests, too, that the ZH8/Z8H’s 8K resolution might come in handy for the PS5. Certainly some sort of 8K support for the console has been hinted at in the past, and is reiterated on the new web page Sony has set up to accompany its new Ready For PlayStation 5 initiative. Though it has to be said there’s been noticeably little 8K talk since Sony started showing off PS5 games.

The footnotes to Sony’s Ready For PlayStation 5 press announcement point out that many of these gaming-friendly features are only going to become available on the XH90 (X900H) and ZH8 (Z8H) models following an as yet undated firmware update. Given the spotlight Sony has now placed on these sets, though, you’ve got to hope that this firmware update will have rolled out before the PS5 consoles launch.

It’s also important to stress that many of the key PS5-friendly features Sony draws attention to in its new Ready for PlayStation 5 campaign are also available on other premium TVs from other brands. Though it’s easy to see how many PS5 buyers might be attracted to also buy one of Sony’s highlighted TVs if their current set doesn’t have what it takes to unlock all of the PS5’s potential features. Especially if Sony manages to do put together some sort of bundle deals.

The Link Lonk


July 29, 2020 at 11:21PM
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Sony Launches ‘Ready For PlayStation 5’ Bravia TV Campaign - Forbes

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